[1.19.4] NieR / ニーア オートマタ リソースパック

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bubezleeb
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Re: [1.16.5-1.17.1] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2021年10月17日(日) 15:55

3.2.0-29に更新
Compatible:1.16.5
Optifine HD U G8 が必要です。
1.16.5-3.2.0-29 Update Log
Show
Primary
. New Machine Gun model and texture. Replaces Crossbow. Subject to further improvement.
. New textures to blend in with existing Dirt retexture: Podzol, Mycelium.
. New Iron Pipe model and texture. Replaces Iron Sword. CIT enabled.
. Reimplemented sounds.
. Changed Virtuous Grief from replacing Iron Sword to Stone Sword.

Secondary
. New support.txt document.
. Edited readme.txt.
. Edited sounds.json.
. Removed untouched advancements/widgets.png.
. Removed Machine Gun CIT bow files.
. Updated lang files.
Compatible:1.17.1
Optifine HD U G9 が必要です。
1.17.1-3.2.0-29 Update Log
Show
Primary
. New Machine Gun model and texture. Replaces Crossbow. Subject to further improvement.
. New textures to blend in with existing Dirt retexture: Podzol, Mycelium, Rooted Dirt.
. New Iron Pipe model and texture. Replaces Iron Sword. CIT enabled.
. Reimplemented sounds.
. Changed Virtuous Grief from replacing Iron Sword to Stone Sword.

Secondary
. New support.txt document.
. Edited readme.txt.
. Edited sounds.json.
. Removed untouched advancements/widgets.png.
. Removed Machine Gun CIT bow files.
. Updated lang files.
. Renamed grass_path_side.png as dirt_path_side.png.
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bubezleeb
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Re: [1.16.5-1.17.1] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2021年10月24日(日) 14:47

3.2.1-30に更新
Compatible:1.16.5
Optifine HD U G8 が必要です。

Compatible:1.17.1
Optifine HD U G9 が必要です。
3.2.1-30 Update Log
Show
Primary
. New Type-4O Blade. Accessible via CIT.
. Edited sounds.json to include new sound files. See Secondary for more information.

Secondary
. New throwing sounds for snowball, EXP bottle, ender pearl, splash potion, and lingering potion.
. New ui click sound.
. New toast and challenge_complete sounds.
. New villager and wandering trader "no" sound.
. New chest, ender chest, and barrel interaction sounds.
. New item pickup sound.
. New EXP orb pickup sound.
. New level up sound.
. New player death sound.
. New armor equip sounds.
. New bottle fill sounds.
. New portal-related sounds.
. Removed unused sound files.
. Reorganized CIT files.
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bubezleeb
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Re: [1.16.5-1.17.1] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2021年11月02日(火) 16:29

3.2.2-31に更新
Compatible:1.16.5
Optifine HD U G8 が必要です。

Compatible:1.17.1
Optifine HD U G9 が必要です。
3.2.2-31 Update Log
Show
Primary
. Modified alternate offhand displays for most models. To display weapons on player's back in offhand-mode, the model must be recognized as an Optifine CIT in-game.

Secondary
. Altered Virtuous Grief texture.
. Fixed Cruel Lament face texture colors.
. Fixed z-flickering and missing colors in some Husk and Zombie textures.
. Removed break textures.
. Removed "weight" rules in some CIT properties files.
. Reorganized weapon models for easier future management.
. Simplified Black Box item model and texture.
. Reduced chest and barrel "open" volume.
. Updated support.txt.
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bubezleeb
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Re: [1.16.5-1.18] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2021年12月03日(金) 13:25

3.2.3-32に更新
Compatible:1.18
OptiFine HD U H3 pre5 以上が必要です。
3.2.3-32 Update Log
Show
Primary
. Updated release for game version 1.18.
. Updated docs files.
. Updated inventory.png.
. Added bundle.png.
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bubezleeb
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Re: [1.18.1] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2021年12月14日(火) 13:47

3.2.4-33に更新
Compatible:1.18.1
OptiFine HD U H4 以上が必要です。
3.2.4-33 Update Log
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Primary
. Updated experience orb textures and size order.
. Fixed overlapping experience orb UVs.
. Corrected spider.properties biome id to eliminate log error.
. Updated license.txt.
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bubezleeb
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記事: 34
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Re: [1.18.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2022年4月24日(日) 09:32

4.0.0-35に更新
Compatible:1.18.1 – 1.18.2
4.0.0-35 Update Log
Show
Primary
. New Type-4O Sword model and texture. CIT enabled. Replaces Stone Sword.
. New Pedestal model and texture. Replaces Glow Item Frame.
. Improved Machine Sword model.
. Removed Virtuous Grief vanilla item replacer. This weapon model is now only accessible through CIT.

Secondary
. New r-type-4o_sword.json model file.
. New Machine Sword texture file.
. Slightly adjusted Type-4O Blade model.
. Color-corrected handle texture of Type-4O Blade.
. Switched color code for Vanilla replacers from dark_gray to white.
. Significantly improved various display properties of all applicable weapon models.
. Adjusted ground display properties of all applicable weapon models for the new Pedestal model.
. Removed old custom emissive item frame/propper model and texture.
. Updated lang files.
. Updated identifiers.
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bubezleeb
ID: 5UTYS00SY2
記事: 34
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Minecraft ID: Nuanulla
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Re: [1.18.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2022年6月15日(水) 04:58

4.0.2-37に更新
Compatible:1.18.1 – 1.18.2
4.0.2-37 Update Log
Show
Primary
. New Type-4O Lance. Accessible via CIT. Texture includes emissive layer.
. New Emil Head combat bracer. Accessible via CIT.
. New Machine Head combat bracer. Accessible via CIT.
. Fixed Cave Spider model. Duplicated Spider model to resolve issue of missing cubes.
. Set Beastlord to replace Wooden Axe.
. Set Cruel Oath and Cruel Blood Oath to replace Diamond Sword and Diamond Axe, respectively.

Secondary
. Sorted Type-4O Lance model cubes into groups.
. Adjusted Iron Pipe third-person z-axis translation to fix model clipping through player's hand.
. Adjusted Machine Sword third-person z-axis translation.
. Adjusted Virtuous Grief GUI display.
. Adjusted Cruel Lament GUI display.
. Adjusted Virtuous Dignity, Cruel Arrogance, and Machine Spear model placement in third-person and first-person.
. Fixed typo in ja_identifiers.txt.
. Renamed "Emil's Face" as "Emil Mask".
. Formatted CIT section of identifier documents.
. Color-corrected Type-4O Sword and Type-4O Blade handle.
. Removed r-virtuous_dignity vanilla replacer model.
. Updated lang files.
4.0.1-36 Update Log
Show
Primary
. Fixed Fire Charge display property when held in third-person view.
. Fixed Fire Charge texture z-fighting.
. Added Type-4O Blade as Stone Axe replacer.
. Added Pedestal as Item Frame replacer.
. Updated identifiers with new entries.
. Updated lang files with new entries.
. Renamed Cave Spider as Mini Multi-legged Goliath-class.
. Enabled OptiFine Random for Cave Spiders. Mini Multi-legged Goliath-class entities can be renamed as Ko-Shi, Ro-Shi, or So-Shi.
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bubezleeb
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Re: [1.18.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2022年6月21日(火) 06:27

4.0.3に更新
Compatible:1.18.1 – 1.18.2
4.0.3-38 Update Log
Show
Primary
. New Type-4O Fist model. Accessible via CIT. Texture includes emissive layer.
. New Iron Will model. Accessible via CIT.
. New Faith model. Accessible via CIT.
. New Spear of the Usurper model. Accessible via CIT.
. Set NFCS for Type-4O Lance when in player's off-hand.

Secondary
. Removed Ambient Occlusion boolean setting in model files.
. Removed sword_0.png.
. Reorganized model texture file paths.
. Set variable for texture in model files.
. Re-scaled GUI displays for almost every weapon.
. Adjusted Machine Gun GUI display rotation.
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bubezleeb
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記事: 34
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Minecraft ID: Nuanulla
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Re: [1.19] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2022年7月14日(木) 08:26

4.0.4に更新
Compatible:1.17.1, 1.18.2, 1.19
4.0.4-39 Update Log
Show
Primary
. Changed pack_format number for 1.19.
. Replaced Wooden Axe with Iron Will. Accordingly removed r-Beastlord model variant.
. Updated lang files.
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最後に編集したユーザー bubezleeb [ 2022年8月26日(金) 06:45 ], 累計 2 回

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bubezleeb
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Re: [1.19.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2022年8月26日(金) 06:44

4.1.0に更新
Compatible:1.19-1.19.2
Optifine HD U G9 が必要です。
詳細については、Planetminecraft.comにアクセスしてください。
Update Log
Show
Primary
. Adjusted Faith model color shading.
. Color-corrected Cruel Blood Oath handle.
. Fixed Factory Iron Door model reference errors and corrected naming scheme of related models.
. Switched Spider and Cave Spider animation conditional statement is_on_ground to is_aggressive.
. Moved Spider and Cave Spider custom model cubes from neck group to body group.
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bubezleeb
ID: 2QZ2QPTIKN
記事: 34
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Minecraft ID: Nuanulla
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Re: [1.19.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2022年12月17日(土) 21:54

4.2.0に更新
Compatible:1.19-1.19.2
Optifine HD U H9 が必要です。
詳細については、Planetminecraft.comにアクセスしてください。
Update Log
Show
Primary
. Complete redesign of robot base model. This is version 3 with improved cube symmetry, vertex layout, modularity, and animation capability.
- Over double the vertices compared to version 2. This means double the performance hit.
- Idle and movement (walk/run) animations use explicit, hierarchical bone setups for more accuracy and versatility in joint rotation and element transformation.
- Model textures follow the latest Machine Head weapon texture for design consistency.
- Increased standard texture resolution from 16x to 32x.
. New Multi-tier Type model. Replaces Cow.
- Element (tier) visibility changes dynamically based on health percentage. Starts at 5.
. New Small Stubby model for Standard, Villager, and Rampaging.
- Improved Small Stubby arm-flail attack animation.
. New Small Stubby variant model for Standard, Desert, and Enhanced.
. New Small Biped model for Standard, Weapon-equipped, Enhanced, and Rampaging.
. New Medium Biped model for Standard, Jean-Paul, and Enhanced.
. New Small Flyer model for Standard and Enhanced.
. New Medium Flyer model for Standard and Enhanced.
. Improved overall texture detail accuracy. Texture Quality (Shading) will come with a later version.
. Improved overall animation accuracy.

Secondary
. The following textures (OptiFine Random and Default) and accompanying emissive overlays were updated to their new respective UV layouts:
- Zombie, Drowned, Husk, Villager, Piglin, Piglin Brute, Zombie Villager, Zombified Piglin, Vindicator, Blaze, Ghast.
. New Multi-tier Type texture and emissive overlay. Red Mooshroom and Brown Mooshroom are currently no different than the standard Cow texture.
. Centered Pod model coordinates.
. Adjusted Pod model GUI translation.
. Adjusted Machine Gun model GUI rotation.
. Fixed bow models not being overwritten by alternate models when invoking predicates.
. Renamed "Small Stubby (City Ruins)" as "Small Stubby".
. Renamed "Small Biped (armed)" as "Small Biped: Weapon-equipped".
. Updated EN_US and JA_JP lang files.
. Updated identifier documents.
. Cleaned CEM non-user resources.
. Removed raw lang files.
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bubezleeb
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記事: 34
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Re: [1.19.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2022年12月25日(日) 18:25

4.2.1に更新
Compatible:1.19-1.19.2
Optifine HD U H9 が必要です。
詳細については、Planetminecraft.comにアクセスしてください。
Update Log
Show
Primary
. New Exploder model for Small Exploder and Medium Exploder.
- Contains two physically different variant models in one file.
- Uses OptiFine Random to decide which variant appears.
- Rename with a variant name to force a variant appearance.
. Fixed disappearing Medium Flyer when firing projectile.
- Affected files: ghast_shooting.png, ghast_shooting2.png.
. Fixed Medium Flyer flickering eyes when firing projectile.
- Affected files: ghast_shooting_e.png, ghast_shooting2_e.png.
- (Note: Other such cases of z-fighting with emissive layers/overlays are due to an issue on OptiFine's end)
. New animated Exploder eye texture.
. New animated Flight Unit Light texture.

Secondary
. Updated placeholder textures to eliminate hand segment z-fighting and represent new hand designs.
- Affected entities: Zombie, Husk, Drowned, Villager, Creeper, Vindicator.
. Updated Creeper custom model replacer textures to new UV layout.
. Updated EN_US and JA_JP lang files.
. Updated identifier documents.
. Altered changelog file structure to separate based on pack major version bumps rather than game major version bumps.
. Cleaned CEM non-user resources.
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bubezleeb
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Re: [1.19.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2023年1月07日(土) 18:00

4.2.2に更新
Compatible:1.19-1.19.2
Optifine HD U H9 が必要です。
詳細については、Planetminecraft.comにアクセスしてください。
Update Log
Show
Primary
. Fixed Medium Flyer incorrectly displaying element UV rotations.
  - This is attempt 2. Method changed from Element Flip + Manual UV Placement to Element Rotation.
. Updated license.
  - These changes provide a more understandable format, relaxes clauses, and aligns clauses with those of CC licenses.
. Removed all copyrighted sound effects.

Secondary
. Altered Medium Flyer Standard and Enhanced textures.
. Altered Medium Flyer animations.
. Updated credits.
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bubezleeb
ID: HC8GV4TVP7
記事: 34
登録日時: 2020年11月19日(木) 13:56
Minecraft ID: Nuanulla
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Re: [1.19.2] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2023年1月28日(土) 18:45

4.2.3に更新
Compatible:1.19-1.19.2
Optifine HD U I1 が必要です。
詳細については、Planetminecraft.comにアクセスしてください。
Update Log
Show
Primary
. Fixed floating Medium Biped model when standing.
. Adjusted Medium Biped animation variables to smooth state-to-state transitions in limited aspects.
. Adjusted Medium Flyer Standard and Enhanced texture colors.
. Adjusted Medium Flyer Standard and Enhanced emissive texture colors.
. Updated Medium Flyer texture UV.
. Updated license.
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bubezleeb
ID: 3D3145W4LZ
記事: 34
登録日時: 2020年11月19日(木) 13:56
Minecraft ID: Nuanulla
いいね: 2回
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Re: [1.19.3] NieR / ニーア オートマタ リソースパック

投稿記事 by bubezleeb » 2023年3月15日(水) 07:03

4.2.4に更新
Compatible:1.19.2
Optifine HD U I1 が必要です。
changelog
Show
Primary
. Adjusted Medium Flyer model to fix incorrectly placed elements due to element flip method.
. Fixed floating Medium Exploder model when standing.
. Passed CEM animation adjustments from Medium Biped to Medium Exploder model.
. Renamed Special Pedestal as Glow Pedestal.
. Updated lang files.
. Updated identifiers.
. Removed footprint.png particle texture.
4.2.5に更新
Compatible:1.19.3
Optifine HD U I2 が必要です。
changelog
Show
Primary
. Purged Container and tab textures. Partially a band-aid solution. Resolves texture issues when updating from 1.19.2 to 1.19.3. Inventory and Container textures are no longer a focus of this pack.
. Removed spectator widgets.
. Switched Main Menu background from dark to light.
. Updated pack format number from 10 to 12.
. Updated lang files: removed font colors for containergroup, itemgroup, and entity names as they're no longer necessary.
詳細については、Planetminecraft.comにアクセスしてください。
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